Snuff — Terry Pratchett

Cover of Snuff


Snuff
Terry Pratchett
416 pages
published in 2011

Wouldn’t you know it; you try to start writing a review and suddenly you can’t find the bloody book anywhere. Which is not just annoying because I want to get started but also because I’m now worrying I lost it somewhere. If I have I will have lost a piece of history, it being the last Discworld novel she and I read together before her death, as we did with all the new Discworld novels when we were together; usually she read them first as I could be slightly more patient. We not only were both fans of Pratchett, but we actually met thanks to him, through the dedicated IRC channel at lspace.org which had been set up for the alt.fan.pratchett newsgroup. What’s more, his documentary this year on assisted suicide and the dignity of choosing your own death helped Sandra make up her mind once she was convinced she couldn’t go on anymore.She had thought about it before, but seeing that really firmed up her conviction not to suffer if there was no point to it. Reading Snuff therefore was a bittersweet experience.

Snuff itself is a typical late Pratchett novel, good but not outstanding with few surprises for the longtime fan. Once again, as in Jingo, The Fifth Elephant or Thud to name but three, Samuel Vines is taken out of his element and has to maintain the peace outside of his jurisdiction and once again there are powerful forces who profit from the lack of it he has to conquer. This time Vimes is sent on holiday to his wife, Lady Sybil Ramsbottom’s country estate to play the laird, something he’s not good at nor likes much. Fun is had with city boy Vimes’ discomfort with country ways, again as in previous novels. Finally, there’s yet another fantasy race rescued from its stereotypes: after trolls, dwarfs, golems, zombies and vampires it’s goblins this time.

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Vimes on chess

From Terry Pratchett’s latest, Thud!:

Vimes had never got on with any game much more complex than darts. Chess in particular had always annoyed him. It was the dumb way the pawns went off and slaughtered their fellow pawns while the kings lounged about doing nothing that always got to him; if only the pawns united, maybe talked the rooks around, the whole board could’ve been a republic in a dozen moves.

Courtesy of Outside a Dog