Guards! Guards! — Terry Pratchett

Cover of Guards! Guards!


Guards! Guards!
Terry Pratchett
317 pages
published in 1989

For me Guards! Guards! is the last novel you can describe as an early Discworld novel. From here on all the major subseries have appeared: Rincewind, Death, the Witches and now the Night Watch/Sam Vimes novels. It’s the first novel in which Ankh-Morpork becomes more than generic, somewhat over the top fantasy city, with the first extended cameo for the Patrician and the first insights in how he rules the city. Over time Ankh-Morpork and the Night Watch would come to dominate the Discworld series of course; every novel in the main series since The Fifth Elephant either set in Ankh-Morpolk or featuring the Watch or both, but of course we didn’t know that at the time. Back then it was just Pratchett taking the mickey out of yet another set of fantasy cliches.

In Guards! Guards!‘s case, he did that by importing another set of cliches, that of the hardboiled police procedural. Sam Vimes is a hero straight out of an Ian Rankin novel: the grizzled, older, cynical detective staying in the Night Watch because he has no other place to go. He remained in his post even as the watch has degenerated into a farce and he has become a captain of only three men: Fred Colon, a fat sergeant, Nobby Nobbs, a weassely corporal and a new dwarf recruit called Carrot Ironfoundersson.

Well, I say dwarf recruit, but turns out, to his own shock, that Carrot was adopted, which might be why he’s over six feet tall; somewhat on the big side for a dwarf. Culturally though, if not physically Carrot is dwarvish to the core: honest, loyal, law abiding and extremely literal. He’s actually naive enough to want to enforce the law, which awakes something in Vimes he thought was long dead.

Meanwhile there’s a conspiracy afoot. This is not new; conspiracies are always afoot in Ankh-Morpork, whether occult or otherwise, but this is a different kind of conspiracy. It’s a conspiracy of the petty, the spiteful, the narrow minded little people unsatisfied with their lot in life, jealous of others. Their plan is simple: summon a dragon to threaten the city, so that the true king of Ankh-Morpork may return and chase the patrician, Havelock Vetinari, from his throne.

The Night Watch is of course caught in the middle and are in fact the first to run into the dragon. Investigating its appearance Sam Vimes makes the acquaintance of Sybil Ramkin, dragon breeder and high nob. The meeting between the two is not so much love as mutual fascination at first sight. Vimes quickly realises what a powerful ally she is.

What’s interesting about Guards! Guards! is the number of strong characters in it. Not just Sam Vimes, but Sybil, the Patrician and corporal Carrot are all very strong in their own way. Carrot’s strenght is the simplest, a good humoured force of nature, while Vetinari and Vimes both are much more devious and cynical, with the former more willing to accept the consequences of his cynicism, while the latter has an inner core of decentness that is its own strength. Sybil finally has that jolly hockeystick strength of the old (English) aristocracy, that ability to keep a cool head in a crisis.

There’s more of Pratchett’s evolving humanitarianism on display here as well, which would become a persistent theme with the Vimes novels. It’s not so much here that Pratchett objects to autocratic rulers — Vetinari certainly isn’t a democrat — as that he objects to unthinking veneration and rulers who just want to rule with no thought to the country they rule. Vetinari is intensly concerned about Ankh-Morpork, while the shadowy master behind the conspiracy is willing to let it be destroyed if it means power. It’s something we saw in Wyrd Sisters as well.

It’s of course an inherently conservative worldview, though it has its attractions to more liberal minded people as well, that idea of the benevolent, enlightened despot. This is what, more so than the presences of trolls and dwarves and dragons that makes the Discworld a fantasy novel, this idea that this could work.

Pyramids — Terry Pratchett

A reader asks:

I’ve uh, never read any Pratchett before and have been wanting to tackle the Discworld novels for sometime but I’ve been intimidated by the reading order issue. It actually doesn’t help matters any that this is one of the most frequently asked questions, it all seems so confusing. Where to begin?

Cover of Pyramids


Pyramids
Terry Pratchett
380 pages
published in 1989

A good question. With a series that has almost forty novels, quite a few spinoff books and theatre, movie and television adaptations, the Discworld can look daunting to get into. Yet it’s not as bad as it looks. There are a couple of natural starting points: The Colour of Magic of course, but that’s not very representative for the rest of the series. A better starting point might be Guards! Guards! as that is the novel in which the whole Sam Vines/Night Watch/Ankh Morpork sub series was set up that has dominated the Discworld ever since. But of course since we’re discussing this question in a review of Pyramids, I’m going to make a case for it as the best starting point for getting into the Discworld.

the problem with the earliest Discworld books, especially the first two, is that they’re not as good as the later entries in the series, so they give you a wrong impression of it. Pyramids on the other hand is as good as any other Discworld book. What’s more it stands alone, you don’t need to have read any other book first, or after to get the whole story. Finally, more so than some, it’s drenched in Pratchett’s ideas about humanity, his philosophy so to speak. A good litmus test than for whether you’d approve of it or reject it.

The story starts with Teppic, heir to the ancient kingdom of Djelibeybi and student assassin in Ankh Morpork, that being the education suitable to the Discworld aristocracy. When he gets the news that his father the king has died, he returns to Djelibeybi to become the new king. But his time in Ankh-Morpork has changed him, modernised him and coming back he runs smack dab in the unchanging force of tradition you get in a ten-thousand year old kingdom, as personified in the head priest Dios. When this tradition meant sacrificing his father’s favourite handmaiden, Ptraci, at his funeral, Teppic revolts, to no avail..

Meanwhile one of his first deeds as king is to build a pyramid for his father, ten times as big as any pyramid ever seen in the country. But, while the pyramids can be seen flaring off time at night, the knowledge of why they do this or why it’s dangerous to build them too big has been lost. Soon the pyramid begins to warp time and space and the whole country revolves itself ninety degrees in spacetime, in the process making real everything the Djelibeybis believed in as the gods come to visit. And because the kingdom was the only thing that stood between Tsort and Ephebe, which would’ve otherwise be neighbours: its disappearance meant war… It’s up to Teppic and Ptraci to stop the war, sort out the kingdom and solve the riddle of the pyramids.

The theme that runs through Pyramids is that of sloppy, emotional individual people having to battle throuhg, in this case, hidebound tradition. The main villain of the story, Dios, genuinely cares about Djelibeybi as a kingdom, but not really about its people, whereas Teppic for the most part doesn’t care about the kingdom or his role in it until he meets Ptraci when it’s her personal plight that moves him. It’s the sort of thing Pratchett writes about a lot, of systemic unhumanity coming up against illogical, sloppy humanity and losing. It can be a bit smug at times, but here it’s done perfectly, also because Dios is not just a one dimensional villain and you can feel some sympathy for him.

All of which makes Pyramids the ideal discworld starting point: a good, standalone story that doesn’t rely on too much continuity and showcases all of Pratchett’s good sides.

Wyrd Sisters — Terry Pratchett

The wind howled. Lightning stabbed at the earth erratically, like an inefficient assassin. Thunder rolled back and forth across the dark, rain-lashed hills.

The night was as black as the inside of a cat. It was the kind of night, you could believe, on which gods moved men as though they were pawns on the chessboard of fate. In the middle of this elemental storm a fire gleamed among the dripping furze bushes like the madness in a weasel’s eye. It illuminated three hunched figures. As the cauldron bubbled an eldritch voice shrieked: ‘When shall we three meet again?
There was a pause.
Finally another voice said, in for more ordinary tones: ‘Well, I can do next Tuesday’.

Cover of Wyrd Sisters


Wyrd Sisters
Terry Pratchett
331 pages
published in 1988

The opening paragraphs of Wyrd Sisters are a good indication of the rest of the book. This is MacBeth: Discworld style and the witches do not intend to stick to the script. That’s because Granny Weatherwax and Nanny Ogg are sensible witches and while the third member of the coven is a bit wet — as in, she actually believes in such things like covens — Magrat Garlick still has a steel core of good Lancrian common sense. They know better than to meddle in affairs (well, mostly) or dance with demons, never mind doing it skyclad. Yet when the king is murdered, his baby heir disappears and the usurper duke turns out not be just a bit evil, but actually uncaring about the land, they’re dragged into meddling against their own will.

This then is the first proper Witches novel, introducing Nanny Ogg and Margrat Garlick as well as a better worked out Granny Weatherwax than the one we’ve met in Equal Rites. As characters they conform to the old witches stereotype of the maiden (Magrat), the mother (Nanny Ogg) and the other one (’nuff said). Nanny Ogg in particular fills her role well, being earthy and salty and in good humour msot of the time, which you can usually tell by which couplet she has gotten to in the hedgehog song. Magrat on the other hand is the sort of witch who believes in crystals and such, while Granny Weatherwax is not just bossy compared to other people, she’s bossy compared to other witches… They’re some of Pratchett’s best creations.

They’re also representative of his philosophy. They’re stubborn, hardheaded, sometimes obnoxious, emotional, not very friendly, but when push comes to shove they’re on the right side. The duke meanwhile isn’t evil as much as he’s uncaring. He has killed the previous king because he wanted the power of being the ruler, not because he cared for the country he would rule. Whereas the previous king might’ve burned down houses and exercises his droit seigneur (a large dog), he did it in a personal way, rather than just because they were in the way. It’s the sort of evil we’ll encounter a lot more of in the Discworld series and had already seen in Sourcery.

Another Pratchett theme we’d see more is that of the power of speech and how it can change the world as it changes people’s perspectives, here worked out for the first time. The witches are traditionally feared but respected and much of that is due to how they represent themselves. People see the pointy hats and they think witches. So when they speak, people listen. But as the duke finds out, that authority can be challenged by a whisper campaign, by pointing out that these are just a bunch of foolish old women, that they are responsible for evil things, that they’re not very nice. In the end, the struggle between the duke and the witches comes down to who can offer the better narrative.

At this point in the series Pratchett has clearly found his stride and it shows. The writing sparkles, the plot’s tight and it’s all a bit better than earlier novels in the series.

Sourcery — Terry Pratchett

Cover of Sourcery


Sourcery
Terry Pratchett
285 pages
published in 1988

Sourcery is the fifth Discworld novel and the first one after the initial two novels to star Rincewind again. Over time fan opinion has switched to thinking the Rincewind novels are the weakest in the series, but I’ve always liked them myself and I think Sourcery holds up as well as any of the other early novels. It’s the first novel in which there’s a real villain, the first time we get to see what makes a real villain in Pratchett’s eyes.

On a surface level there are some similarities to Equal Rites: again there’s a powerful, untrained magic user coming to Ankh Morpork to shake up the Unseen University, but this time he’s not so benign. Coin is not the eight son of an eight son, but the eight son of a wizard. And when a wizard has an eight son, that son doesn’t become a wizard himself, but a sourcerer, a source of magic. The magic he yields is not the tame, nice magic which is the only kind of magic the Discworld has known for ians, but wild magic, the magic from the dawn of times. Not perhaps the kind of magic you’d want a ten year old boy to have, even if his dead father has possessed his wizard staff to give him counsel.

Needless to say, Rincewind finds himself in the middle of events, even though he does his best not to be. His survival instinct, like those of most of the lower lifeforms at the Unseen Univeristy is good enough that he manages to flee the university just before the sourcerer arrives, taking the Luggage as well as the Librarian to the Mended Drum. Unfortunately, that’s where Conina finds him. Conina, unwilling barbarian heroine due to her father, Cohen the Barbarian, but who’d rather be a hairdresser, has stolen the Archchancellor’s Hat at its own request, to keep it out of hands of the Sourcerer. Now Rincewind is the one wizard who can get it to safety.

If there is any safety to be found on the Disc. With the coming of sourcery, the wizards, who had been more or less peacefully been united in the Unseen University and its complex hierarchy, quickly rediscover the old wizard truth that the natural number of wizards is one. They start building towers and magic wars and the Apocralypse are threatening. And only Rincewind and Conina, as well as wannabe barbarian hero Nijgel the Destroyer, son of Harebut the Provision Merchant, stand against it. Oh dear…

What I’ve said before and will say again about Terry Pratchett is that the real strength in his writing is his humanitarian philosophy, his love of sloppy, sentimental, illogical, emotional humanity, that forms the heart of the Discworld series. His worldview infuses the entire series and it’s hear that for the first time it is made clear, though it would only be spelled out later: the worst evil in the world is seeing people not as people, but as things. Here it’s sourcery that shapes the world according to its whims in search of a supposed magic utopia, without taking any notice of the cost in human life or anybody else’s opinions. It doesn’t want to hurt people, it just doesn’t see them.

Opposed are Pratchett’s all too human heroes and villains, petty, dumb, squabbling, cowardly. They do the right thing because they can do no else, they may be thieves or murderers or worse, but they’re never indifferent. Sourcery is the first Discworld novel in which this basic contradiction is made clear and therefore important in the evolution of the series.

Mort — Terry Pratchett

Cover of Mort


Mort
Terry Pratchett
272 pages
published in 1987

If anybody can lay claim to being the first breakout star of the Discworld series, it has to be Death. Started off as a bog standard personification of an abstract concept, managed to work his way up through several cameos in the first three books to this, his first start turn in a novel. Four more would follow, though none in the past decade. He’s not quite his cuddly self here yet, still a bit on the evil side, not as human as in e.g. Hogfather.

Nevertheless Death is being humanised, or why else would he end up looking for an apprentice? Anthropomorphical personages don’t need successors, now do they? Yet still Death ends up on a dusty market square in a small village at the stroke of midnignt taking on a most unlikely apprentice: Mort. Mort is one of those boys who are all knees and legs, who think too much for what they’re doing. An apprentice with Death is literally his last opportunity, but as his father said, there may be opportunities for a good apprentice to eventually take over his master’s business, though Mort is not sure he wants to.

Somebody who is sure she doesn’t want him to is Ysabel, Death’s adopted sixteen year old daughter, who takes an immediate dislike to Mort from the moment he arrives in Death’s domain. Ysabel is eternally sixteen, somewhat on the plump side and spends most of her days reading the tragic lifestories of princesses. Not a good match for the relentlessly practical minded Mort.

Mort himself is more impressed by the princess he meets when on the duty with his master, when Death comes to claim the life of her father, the king of Sto Lat. Death tells him that she herself is due to die a couple of weeks later, as the result of an assassin hired by the same duke of Sto Helit who killed her father. Said duke is destined to unify Sto Lat and Sto Helit and be remembered as a great ruler. When Mort argues that’s not justice, Death says there’s not justice, there’s just us.

Needless to say, when Mort gets his first job alone as duty Death and one of the people he has to collect is the princess, things don’t go quite according to plan. He saves the princess’ life, but history isn’t stopped that easily. All around the princess people are behaving as if she died, while not too far from Sto Lat, the old history has taken hold, and is moving towards the city….

This sets up a great Pratchettian conflict between doing what is the right thing to do and what’s the human thing to do. The right thing to do would be to let the true history take hold and let the princess die; the human thing to do is to try and cheat destiny in some way. Mort choses the human side, Death has no choice but to be on the side of right.

This is quintessential Pratchett, the first time it has been put so clearly in the series, but not the last time. He’s always on the side of the sticky, complicated, illogical human side of things rather than necessarily the right side of history. It’s what gives heart to his novels.