Omnitopia Dawn
Diane Duane
360 pages
published in 2010
Omnitopia Dawn revolves around the upcoming launch of a new extension to the world’s most popular online RPG, Omnitopia, the deadline of which is just days away. Omnitopia is so popular because it’s not just one game, but it’s like something you’d get if you’d roll World and Warcraft, City of Heroes, Second Life and every other current online game into one gigantic universum, held together by the Ring, the one place where you can move from world to world directly. It’s the brainchild of Dev Logan, the CEO and principle inventor of Omnitopia and all around nice guy, who is more interested in creating wonderful new gaming experiences than the bottom line. Which is why he split up with his old buddy Phil Sorensen, who was more interested in making money than in endlessly fiddling with the game and who is now Logan’s most bitter rival and is doing his best to ruin him.
What this reminded me of were Arthur Hailey’s business novels, like Hotel, Airport and Wheels, all of which revolved around an iconic American business in crisis and its heroic executives trying to turn it around, as well as a cast of dozens of other characters going around their daily doings. Omnitopia Dawn has the exact same plot, only this being the twentyfirst century the business in crisis is the world largest and most popular online roleplaying game. It is barely science fiction, only set a couple of years in the future (2018 if I remember correctly), with the world still recognisably our own. A bit of technological improvement, but the most futuristic gadget on display is a bog standard virtual reality system. What instead gives it a sfnal flavour are the parts of the novel set in Omnitopia itself.
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