Showcase Sunday: The Atom

cover of Showcase Presents: The Atom Volume One


Showcase Presents: The Atom, Volume 1
Gardner Fox, Gil Kane, Murphy Anderson and friends
Reprints Showcase #34-36, The Atom #1-17
Get this for: Gorgeous Gil Kane art and more inventive than usual Gardner Fox scripts

Though it isn’t quite true that the sixties renaissance at Marvel was due to the work of three men: Jack Kirby, Steve Ditko and Stan Lee, it is more true than false, in contradiction to DC. There the whole Silver Age revolution took place while the company as a whole went on with business as usual. The Batman and Superman titles would largely stay out of it until the mid-sixties and there wasn’t an equivalent to that core of Lee, Kirby and Ditko driving everything. Therefore there was much less of a house style to DC’s superhero titles, as we can see if we compare Carmine Infantine’s work on The Flash with Gil Kane’s work here, on The Atom. Both in their own way are emblemic of DC’s Silver Age, but even when both are inked by Murphy Anderson, you couldn’t mistake the one for the other.

Like the Flash, the Atom got his tryout in Showcase, which by the time he got his spot, had perfected its formula: three sequential issues, followed by another three if needed, or in the case of the Atom, directly into his own magazine. As with The Flash, most issues of The Atom had two stories, with the second often dedicated to the Atom’s adventures in time thanks to professor Hyatt’s time pool, introduced in issue three, which also saw the debut of Chronos the Time Thief. Of course, like the Flash, the Atom was a reworking of an existing DC superhero, in this case just a bruiser whose small stature and his girlfriend mocking him for it set him on a path to fight crime — in the Golden Age this was actually one of the more complicated origins.

Gil Kane showing of his sense of kinestics

Sixties Atom was much more interesting of course, based in a science fictional origin. A piece of white dwarf star matter had fallen to earth near Ivy Town, where scientist Ray Palmer (named after Amazing Stories editor Raymond A. Palmer) found it and experimented with it. Palmer was attempting to find a reliable way to shrink down objects for reasons and thought the white dwarf fragment could help. In the end it turned out he could use it to shrink himself down with, but nothing was stable. So enter the Atom, the world’s tiniest crime fighter. Having not just the ability to shrink, but also to regulate his weight, moving from feather light to his “full 180 pounds weight” while six inch heigh, means the Atom can move about quickly while giving him a concentrated punch when needed. It also means Gil Kane gets to do a lot of great action scenes, utilising his skills to the fullest. His Atom is constantly in motion, hopping, punching, using the environment to reach his opponents and knock them out.

The Atom gets bonked on his head more than Hal Jordan

Talking about getting knocked out, that’s something the Atom himself does a lot too, almost as much as Hal Jordan is over in Green Lantern. Almost every story when the writer feels the need to drag a fight out or slightly complicate matters, something accidently falls on the Atom’s head, or some crook flails wildly and just manages to hit him, or something else happens that makes it all slightly less one sided. Though hilariously dumb when taken out of context, it does make sense in the sort of fights he gets into, with thugs flying everywhere and crashing into furniture as the Atom yanks their legs out from under them. Nevertheless it’s a miracle he never suffered a concussion; he should’ve been as punch drunk as an ex-NFL player by now. But it’s perhaps only when reading so many of these stories one after the other that formulas like this become noticable. These are after all still stories meant to be discarded, with little attention paid from issue to issue to continuity; it also must’ve helped that The Atom appeared bimonthly. You wonder if the original readers noticed these things or not…

As said, there’s little in the way of continuity in these stories, bar the occasionally reappearance of certain villains or crooks. Like Barry Allen in The Flash, Ray Palmer shows up complete with a girlfriend and like Linda West, she’s a professional woman, working as a criminal lawyer, not wanting to marry until she’s proven herself as a lawyer. A hint of feminism there? Of course, in the Comics Code world of Silver Age DC, she’s the sort of criminal lawyer who only defends the innocent, usually her friends, so you wonder how busy she is…. But it is interesting to see how many of DC’s early Silver Age heroes had working girlfriends: Flash, the Atom, Green Lantern and of course Hawkman and Hawkgirl. A far cry from the childish antics of the Lois Lane/Superman “relationship”.

Gardner Fox was of course a veteran comics and pulp writer already when he wrote The Atom and what I like about his scripts is that he often bases them on some piece of scientific or historical or even legal knowledge, which is then dutifully footnoted, only for it to get all crazy as only a silver Age DC comic can. All done seriously, but in one story based on how lactic acid builds up in muscles, you have the crook ironing the Atom to give him precognosis because apparantly that buildup gives off “ato-energy” which in turn caused precognosis!

To be honest, in the end you rarely read these comics for the story, but rather for the great Gil Kane art, which comes out very well in black and white indeed.

Fifty Essentials in Fifty Days 44: Essential Spider-Man Vol. 06

cover of Spider-Man Vol. 06


Essential Spider-Man Vol. 06
Gerry Conway, John Romita, Ross Andru, Gil Kane and friends
Reprints: Amazing Spider-Man #114-137 and more (November 1972- October 1974)
Get this for: the death of Gwen Stacy — four stars

Yes, just as happened with Essential X-Men and Essential Fantastic Four, I missed out on volume five of Essential Spider-Man. Annoying, since volume four ended on a cliffhanger as Doctor Octopus seemed to have the upper hand on Spider-Man. And how does volume six start? With a battle between Spidey, new villain Hammerhead and Doc Ock. You can see why I got a bit confused in the shop…

Anyway, this volume sees Gerry Conway firmly established as Spidey’s writer, though Stan Lee does return for a few issues halfway through. Conway used to be an incredibly prolific writer in the seventies and eighties, working for both Marvel and DC on all their headline acts, including a forty plus issue run on Amazing Spider-Man partially collected here. He may as much as anybody else be responsible for Marvel’s Bronze Age house style, that mix of superhero adventure and soap opera, with stories usually lasting one or two issues but subplots carried forward for much longer, a style he would also export to DC. Despite this he has never really been a fan favourite, has he, unlike a contemporary like Len Wein, let alone Steve Gerber. This may be because his writing was so familiar, so omnipresent that it could never surprise you like Wein or Gerber could. You won’t get anything experimental with Conway at the helmet.

For Spider-Man Conway is the ideal writer, as this volume shows. He has a good grasp of what makes Spider-Man tick, does well with the soap opera and while not as creative as his predecessors on the title, here still creates two classic Spider-Man villains: Hammerhead and Tarantula, not to mention the Punisher. But what he will be mostly remembered for is something else entirely: the Death of Gwen Stacy.

Gwen Stacy was of course Peter Parker/Spider-Man’s great love, not quite his first, but his first serious relationship. Gwen’s death was as much a turning point for him as Uncle Ben’s death was for making him Spider-Man in the first place. It cast a shadow over the rest of his life, though this is not always noticable even in this volume. Before her death, Spider-Man could always be certain that his powers could save himself and his loved ones from any danger. After it, he would always worry whether he would’ve to go through it a second time. For superhero comics as a whole Gwen Stacy’s death is a turning point as well, the first time (if I remember correctly) that such a prominent supporting cast member was killed off. As Kurt Busiek has argued, Gwen’s death could be seen as the end of the Silver Age, so great was its impact.

It’s interesting to see the differences in how Conway treats Gwen’s death with how it would be dealt with in modern comics. There is literally no lead-up. In the previous issue Spidey is still in Canada fighting the Hulk, he returns to New York, Norman Osborn remembers his past as the Green Goblin as well Spider-Man’s secret identity, kidnaps Gwen and lures Peter to the top of the George Washington bridge. They fight, the Goblin throws Gwen off the bridge, Spidey catches her with his web, but is too late: she’s already dead. It’s over and done with in one issue, while Norman Osborn himself dies in the next. Had it been written today, it would’ve needed a six issue story arc at least.

The art in this volume is by John Romita, Gil Kane and Ross Andru, in that order. These are all artists working in a roughly similar style, especially Romita and Andru, who also use many of the same inkers: Jim Mooney, Romita himself, Frank Giacoia. Of the three I prefer Kane, who has just that little bit more bite to his art. Ross Andru on the other hand I’ve always found a bit bland…

Many of the stories here I’ve read before, especially those leading up to the death of Gwen Stacy and those dealing with its aftermath, not in the least in the old Dutch Spider-Man Klassiek series, which provided a sort of “extended highlights”. To read them in context has been interesting: Gwen may death, but Spidey still has to fight a new villain month in month out. Various subplots continue to develop and come to fruition, the soap opera continues and one month doesn’t differ that much from another. There’s never been a period in Spidey’s where this relentless grind was so clearly visible..

Fifty Essentials in Fifty Days 07: Captain America Vol. 01

cover of Essential Captain America vol 1


Essential Captain America Vol. 1
Stan Lee, Jack Kirby, Gil Kane and friends
Reprints: Tales of Suspense #59-99, Captain America #100-102 (November 1964 – June 1968)
Get this for: Classic Captain America — five stars

Believe it or not, Captain America is my favourite Marvel superhero, largely due to Mark Gruenwald’s long run. What I like about Captain America is how leftist a patriot he is, a Roosevelt democrat and man of the people, punching out Hitler a year before America entered the war, always representing more the ideals of America than its government, in as far as a four colour hero can represent anything when he spents most of his time fighting leftover nazis, grotesque monstrosities wanting to rule the world and other sci-fi menaces…. Captain America is one of those characters who, like Spider-Man or the Thing always make a story better, almost as if writers try extra hard when they are working with them.

Essential Captain America Vol. 1 reprints Captain America’s complete run in Tales of Suspense, plus the first three issues of his own title. None of this I have read before and I therefore had no idea what was in store. Silver Age Marvel comics can be a bit hit and miss, especially the split titles like Tales of Suspense so I wasn’t expecting too much, but this was excellent. It’s clear Stan Lee has an affinity for Cap, as does Jack Kirby, who provides the majority of the art here, with only short spells by John Romita, Jack Sparling and Gil Kane interrupting his run. Inkers on the other hand change much more, from Chic Stone to Frank Giacoia to Dick Ayers to George Tuska to Joe Sinnott to Syd Shores, each making their own interpretation of Kirby’s pencils.

Artwise, what makes this volume extraordinary is the evolution in Kirby’s art. At the start of the volume he has already moved on from the clean, slightly slick understated look it had in e.g. early Fantastic Four comics, with more exagerration in movement and typical Kirby poses. By the end it’s full on Kirby, weird ultracomplex machinery, impossible anatomy, hunched poses, odd viewpoints, Kirby Krackle and all. Inbetween you can see one style mutating into the other. At each point along the way the same boundless energy slams from the page. Captain America is an action orientated strip even more so than the usual silver Age Marvel title and Kirby delights in showing Cap dodging bullets, slamming into villains and sprinting across the page to defuse a bomb in time.

The first issue is a case in point, in which Lee and Kirby introduce Cap to a new audience. Cap is minding his own business at Avengers Mansion, when a gang of toughs decide that this is the one night thye can rob the place with impunity, Cap being just a “glorified acrobat”. What follows is a quick demonstration in how tough, fast and strong he is. It’s great stuff.

Storywise Captain America took some time to find its feet, the first couple of stories being rather pedestrian, before Lee puts Cap back into World War II for ten issues, then moving back to the present for the first of several Red Skull storylines, this one featuring the menace of the Sleepers, rather silly looking giant robot menaces schaduled to wake up on Der Tag, tweny years after the end of WWII. Which rubbed my face in the strange fact that more time has now passed since these stories were first published than had passed between WWII and them. Captain America as a revived World War II hero was a much different idea when the people creating his stories had lived through it themselves than it is now. Back then the idea that Cap could regularly run into people who had remembered him from seeing him in action in France or Germany back during “the Big One” was quite natural, while by now Marvel’s floating timeline has progressed so far that you could’ve had the same effect by making him a veteran of the First Gulf War!

One of the things I feared starting this volume was that every other story in here would feature either Baron Zemo or Red Skull as the villain, which fortunately is not the case. Zemo only appears twice, while the Red Skull is used more, but each time he appears is special. Other villains include Batroc Ze Leaper, the Tumbler, the Adaptoid and Super-Adaptoid as well as the menace of Them, not to mention A.I.M. and MODOK. Cap’s allies include Nick Fury (and quite a few shared storylines with his own title in Strange Tales), the mysterious and lovely SHIELD Agent 13, Rick Jones and the Black Panther.

Great fast paced action, clever plotting and even some subtle (and not so subtle) characterisation — all that and Kirby at his peak, what more do you want?

Fifty Essentials in Fifty Days 04: Incredible Hulk Vol 1

cover of Essential Incredible Hulk vol 1


Essential Incredible Hulk Vol. 1
Stan Lee, Jack Kirby, Steve Ditko, Gil Kane and friends
Reprints: Incredible Hulk #1-6 & Tales To Astonish 60-91 (May 1962 – Arpil 1967)
Get this for: historical value rather than entertainment — Three stars

The Incredible Hulk was the second superhero title an still embryonic Marvel Comics would bring out, as Stan Lee and Jack Kirby hoped to make lightning strike twice after the succes of the Fantastic Four. Instead it was cancelled after only six issues and the Hulk would remain without his own series for more than a year, when he got a stint as the backup feature in Tales to Astonish. If you wonder why the Hulk failed to catch on when the Fantastic Four was such a succes, wonder no more: those first six issues are awful. Lee’s not so much writing, as overwriting the series, the plots are pedestrian and the whole gimmick of the series doesn’t work.

The idea behind the Hulk is great, an updated Jeckyl and Hide with the shy brainy scientist morphing into the monster-hero whenever he gets excited, the execution is just lousy. It’s obvious Stan Lee couldn’t quite make his mind up what to do with the Hulk, make him into a real villain or keep him as the same sort of easily angered anti-hero like the Thing, but it’s all a far cry from the fundamentally innocent childlike nature of the “classic” Hulk. The setting doesn’t help either, much too claustrophobic, each issue’s story having to be set around the army’s continuing hunt for the Hulk and Bruce Banner attempts to keep his being the Hulk a secret. And then there are the villains. The Fantastic Four had the Mole Man, the Skrulls, Miracle Man, the Sub-Mariner and Doctor Doom in its first six issues: Hulk has a Russian spy called the Gargoyle, the Toad Men, Ringmaster, Tyrannus and the Metal Master. It’s no contest, is it?

Once the Hulk returns, in Tales to Astonish, things start picking up. For a start, instead of Kirby as the artist, who made the Hulk too monstrous, it’s Steve Ditko, whose more fluid style fits the Hulk better. Kirby does return later, but by then the Hulk’s look has already been established. Still later there’s Gil Kane, who has an angular, elongated style just as effective as Ditko’s, if completely different.

The writing starts picking up as well. Having less space helps, forces Lee to cut some of the fat, while by now he has a much firmer handle on who the Hulk is supposed to be. A monster sure, but one who is kind at heart, just misunderstood by the world around him. There’s also more continuity between the stories, breaking away from the whole “hide from the army” aspect of the earlier series, though that’s still present as well. You got a great villain in the Leader (starting from Tales to Astonish #63), another man mutated by gamma radiation like the Hulk but who has gotten super intelligence rather than superstrength. You also got two other classic villains in this volume: the Boomerang (TTA #81) , later better known as a Spider-Man villain and the Abomination (TTA #90), an even more hideous gamma ray monster than the Hulk even…

There’s also some sloppiness however. At one point the Hulk is transported into “the future”, where he ends up fighting the Executioner who is trying to conquer the world for some reason best known to himself, but after two issues of doing so he drops back into the present, the Executioner forgotten. In a similar way Rick Jones, the Hulk’s teenage sidekick is a prisoner of the army in one issue, a free boy the next with no explenation other than having general Thunderbolt Ross (the Hulk’s nemesis and father of Bruce Banner’s love interest Betty Ross) instructing his men to keep an eye on him…

So: the incredible Hulk stories are boring, the Tales to Astonish ones are fun if sloppy at times, neither is the best Marvel’s Silver Age had to offer. Not quite an essential volume then, if interesting in seeing how the Hulk is developed, not quite the character we all know yet.

Fifty Essentials in Fifty Days 03: Marvel Team-up v1

cover of Essential Marvel Teamup vol 1


Essential Marvel Team-Up Vol. 1
Gerry Conway, Len Wein, Gil Kane, Ross Andru, Sal Buscema and friends
Reprints: Marvel Team-up #1-24 (March 1972 — August 1974)
Get this if: you’re in for some Bronze Age nostalgia — Three stars

Essential Marvel Team-Up Vol 1 is the quintessential Marvel Bronze Age collection. If you want to know what a run of the mill Marvel series was like in the seventies, this is the one for you. It took me right back, it did. Not that I’m that old that I’ve read these stories when they first came out, but I did read a lot of them in Dutch translation, when they were published here a decade and a half later or so…

Though it may be heard to imagine now, I remember Christopher Priest mentioning once in an Usenet thread that the very idea of Marvel Team-Up was controversial at the time it first came out. Spider-Man was supposed to be a loner after all, somebody looked at with suspicion by most other heroes. Just look at any Silver Age crossover to see how standoffish they all were to him. If you then create a title that has him palling around with one hero after another it changes Spider-Man’s character. He can’t be mysterious and slightly creepy if he starts welcoming every new hero to the Marvel Universe…

For me that’s one of the greatest differences between Silver Age and Bronze Age Marvel, that degree of interaction between various characters. In the Silver Age, despite crossovers and guest stars titles followed their own path and you could never confuse a Fantastic Four for the Avengers; in the Bronze Age it all started to mesh together. The soap opera takes over and knits the universe together. Since that’s the Marvel I grew up with, it’s also the Marvel I like the best, midway between the Silver Age and the crossovers excesses of the eighties and nineties.

The writers in this volume are Gerry Conway on #1-12, followed by Len Wein on #13-24, with art mostly by Gil Kane but also featuring Ross Andru on early issues and Sal Buscema and Jim Mooney later on. It’s all inked in the dependable Marvel House Style, but both Kane and Buscema are immediately recognisable. On the whole I found the Wein issues to be slightly better than the Conway ones, even if Conway was more ambitious, having several multi-issues storylines going on.

Most of the stories are fairly simple: Spidey (or the Human Torch in one issue) is going his merry way and runs into the guest star du jour, either helping him fight some mooks or more often getting into a fight with them for some contrieved reason or other. Once any misunderstandings are cleared up, the villain of the story reveals themselves, manages to defeat Spidey and co so that the plot can continue, explains their plan to conquer the world|rob the bank|kill all superheroes before being stopped at the last moment. There’s little characterisation other than in references to what’s been going on in Spider-Man’s own title or subplot in these early issues. It’s heroes meet, fight each other, patch up their differences, get defeated by the real villain, escape their death trap and stop the villain reaching his or her goal. It’s all done professionally, but no great art.

Fun though. And the art, especially by Kane, makes up for a lot of deficiencies in the stories.