That time Englehart was Byrned

Byrned -- from WCA 51

Andrew Weiss is asked is there “A hated story or story line you like?” and answers with John Byrne’s run on West Coast Avengers

Without trying to defend that nonsense (because, honestly, I can’t), I will say it regrettably overshadows an fairly entertaining and mildly innovative run of comics. For starters, it was John Byrne’s return to Marvel after a three year stint at the Distinguished Competition. The significance of that might be lost on kids born after 1980 or so, but for my demographic peers it was a Big Deal. Our memories of his X-Men and Fantastic Four and Captain America work was recent enough to give Ol’ Crankypants another chance.

Byrne’s run happened just as I was branching out from reading Dutch translations of Marvel series to the originals, as the local comic shop had finally started to carry them. First priority lay of course with all the series that had not been translated and WCA was one of them. For a noob like me, Byrne’s dynamism and willingness to shake up the status quo was great, even if I didn’t like what he was doing to the Scarlet Witch, who already was a favourite of mine. It was only later, when I’d more context to place his stories in that it became clear all his change was for the negative.

Byrned -- from WCA 56

And it was only when I read an angry open letter Steve Englehart had send to Amazing Heroes that I realised that was probably deliberate. Byrne has always had a reputation for trashing everything he didn’t like in series he took over, prefering to strip continuity back to his own view of what Lee and Kirby did, rather than build on the work of other, lesser writers. As far back as 1982, when Byrne had only just started his Fantastic Four run, you had Len Wein and Marv Wolfman complaining about the changes Byrne made. In an interview for The Fantastic Four Chronicles special put out by Fantaco, Len Wein wrote: “I muchly resent what John is doing, I resent his implication that everything in the past 20 years hasn’t happened, that it’s still 1964.” Now on The Fantastic Four, Byrne created as much as he broke down, but on West Coast Avengers it was different. True, he brought back the original Human Torch and remade Hank Pym, Failed Superhero into Jump Suit Battle Scientist Hanky Pym, which was rather cool, but apart from that:

Byrned -- from WCA 44

  1. Tigra reverted to a cat like state
  2. Master Pandemonium, from independent villain to lackey of Mephisto
  3. The Vision went from a crying android into an emotionless, “logical” Data clone
  4. Vison got a new, fugly piss yellow costume
  5. Scarlet Witch went insane and joined Magneto for a bit
  6. Scarlet Witch went insane and molested Wonderman
  7. Wonderman meanwhile hat the hots for the Witch
  8. The Vision and Scarlet Witch’s babies? Never existed, just shards of the soul of Mephisto

Byrne started his run with issue 42 and left with 57 and from begin to end he set out to systematically demolish everything that Englehart had done with the Vision & Scarlet Witch. Personalities destroyed, marriage demolished, their kids retconned out of existence, etc. It’s hard not to see that as a deliberate vendetta against Englehart, especially in the light of the troubles he’d later ran into on his other two titles under DeFalco as editor-in-chief. Rereading it leaves a bitter taste in the mouth, seeing the creations of a writer who surely deserved better be torn down so brutally.

Fifty Essentials in Fifty Days 03: Marvel Team-up v1

cover of Essential Marvel Teamup vol 1


Essential Marvel Team-Up Vol. 1
Gerry Conway, Len Wein, Gil Kane, Ross Andru, Sal Buscema and friends
Reprints: Marvel Team-up #1-24 (March 1972 — August 1974)
Get this if: you’re in for some Bronze Age nostalgia — Three stars

Essential Marvel Team-Up Vol 1 is the quintessential Marvel Bronze Age collection. If you want to know what a run of the mill Marvel series was like in the seventies, this is the one for you. It took me right back, it did. Not that I’m that old that I’ve read these stories when they first came out, but I did read a lot of them in Dutch translation, when they were published here a decade and a half later or so…

Though it may be heard to imagine now, I remember Christopher Priest mentioning once in an Usenet thread that the very idea of Marvel Team-Up was controversial at the time it first came out. Spider-Man was supposed to be a loner after all, somebody looked at with suspicion by most other heroes. Just look at any Silver Age crossover to see how standoffish they all were to him. If you then create a title that has him palling around with one hero after another it changes Spider-Man’s character. He can’t be mysterious and slightly creepy if he starts welcoming every new hero to the Marvel Universe…

For me that’s one of the greatest differences between Silver Age and Bronze Age Marvel, that degree of interaction between various characters. In the Silver Age, despite crossovers and guest stars titles followed their own path and you could never confuse a Fantastic Four for the Avengers; in the Bronze Age it all started to mesh together. The soap opera takes over and knits the universe together. Since that’s the Marvel I grew up with, it’s also the Marvel I like the best, midway between the Silver Age and the crossovers excesses of the eighties and nineties.

The writers in this volume are Gerry Conway on #1-12, followed by Len Wein on #13-24, with art mostly by Gil Kane but also featuring Ross Andru on early issues and Sal Buscema and Jim Mooney later on. It’s all inked in the dependable Marvel House Style, but both Kane and Buscema are immediately recognisable. On the whole I found the Wein issues to be slightly better than the Conway ones, even if Conway was more ambitious, having several multi-issues storylines going on.

Most of the stories are fairly simple: Spidey (or the Human Torch in one issue) is going his merry way and runs into the guest star du jour, either helping him fight some mooks or more often getting into a fight with them for some contrieved reason or other. Once any misunderstandings are cleared up, the villain of the story reveals themselves, manages to defeat Spidey and co so that the plot can continue, explains their plan to conquer the world|rob the bank|kill all superheroes before being stopped at the last moment. There’s little characterisation other than in references to what’s been going on in Spider-Man’s own title or subplot in these early issues. It’s heroes meet, fight each other, patch up their differences, get defeated by the real villain, escape their death trap and stop the villain reaching his or her goal. It’s all done professionally, but no great art.

Fun though. And the art, especially by Kane, makes up for a lot of deficiencies in the stories.