A Night in the Lonesome October — Roger Zelazny

Cover of A Night in the Lonesome October


A Night in the Lonesome October
Roger Zelazny
Gahan Wilson (illustrator)
280 pages
published in 1993

A Night in the Lonesome October is a special book: except for the various collaborations he did with Robert Sheckley and others, it was the last novel written by Roger Zelazny before his death two years later. It was also a return to form. Zelazny had been one of the more interesting writers to emerge from American New Wave science fiction back in the sixties and had been a steady Hugo and Nebula nominee and winner in the sixties and seventies. the latter half of the eighties he had been mostly concerned with writing the second, lesser Amber cycle while in the nineties he mostly collaborated with other writers. A Night in the Lonesome October was the first new, solo non-Amber Zelazny novel since 1987 and more than that, it was good. As such it became a bit of a fan favourite among the people on the Usenet group rec.arts.sf.written, which resulted in a tradition of reading the novel day by day during October each year. This is possible because each chapter is a diary entry devoted to one day in October. I never took part in this, but this year I decided to try it when I wanted to reread it.

Set in Late Victorian London, A Night in the Lonesome October is the diary of a dog named Snuff, companion to a man called Jack who has a special knife. Yes, that Jack. He and Snuff are participants in the Game, held every few decades when there’s a full Moon on Halloween, October 31. There are some other, very recognisable characters taking part in this game: a certain Count, the Great Detective (of course), the Good Doctor and his self made man, etc. There are also some less recognisable people taking part in the game, like Crazy Jill and her cat, Graymalk, the latter as close to a friend that Snuff has in the Game. What the Game is about is only gradually made clear, but it is one played between two sides, Openers and Closers. Each player may not know which side the others are on; each player is basically playing on his own until the climax. Therefore there’s room for schemes to be drawn up, alliances to be made and betrayals to happen.

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A Night in the Lonesome October — Roger Zelazny

Cover of A Night in the Lonesome October


A Night in the Lonesome October
Roger Zelazny
280 pages
published in 1993

A Night in the Lonesome October took me all of October to read, not because it was such a long or difficult book, but because I read each chapter on the day it took place. This has been an ancient tradition in online fandom, or at least it was when I was hanging around rec.arts.sf.written in the late nineties (and I see Andrew Wheeler at least remembers this tradition too). It’s an interesting way to read a novel you’d otherwise read in a day or so. It also constituted my (semi) annual allowed read of a new Zelazny novel; I ration my reading of a “new” Zelazny as he’s one of my favourite authors and the supply is after all limited.

A Night in the Lonesome October in fact is the last solo novel he completed before his death two years later. Sadly to say, it’s also one of his few late novels that’s any good, unlike say his collaborations with Robert Sheckley. Like so many other grandmasters Zelazny had declined somewhat in his later years, for a variety of reasons, but A Night in the Lonesome October was a return to form. Witty, well written and with the characteristic inventiveness of Zelazny’s best work; it’s no wonder it became a cult favourite.

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