Fifty Essentials in Fifty Days 14: Essential Marvel Two-in-One vol. 1

cover of Essential Marvel Two-in-One Vol. 1


Essential Marvel Two-in-One Vol. 1
Steve Gerber, Bill Mantlo, Sal Buscema and friends
Reprints: Marvel Feature #11-12, Marvel Two in One #1-20, 22-25 and more (January 1974 – March 1977)
Get this for: Seventies superheroics — three stars

We’ve already had a volume of Essential Marvel Team-Up, so now it’s time for that other classic teamup title: Marvel Two-in-One. Whereas the former had Spider-Man as its main character, Marvel Two-in-One had The Thing, Marvel’s second most sympathic character. It may seem a strange choice at first to have him as the lead — why not Mr Fantastic or the Torch instead — but it works. The Thing has many of the same qualities as Spider-Man: an everyman, powerful but kind, with problems all his power can’t solve and somebody who you can imagine having a beer with. What also helps is that you can put him in almost every situation and have it make sense, as this volume makes clear; something you can’t do with e.g. Daredevil.

Essential Marvel Two-in-One Vol. 1 contains the last two issues of Marvel Feature, #11-12, the first twentyfive issues (excluding #21) of Marvel Two-in-One plus the first annual, as well as crossover issues with Marvel Team-Up (#47) and Fantastic Four (Annual #11). Issue 21 was excluded because it featured Doc Savage, who Marvel no longer has the rights to. Marvel Feature was a failed tryout title that had also featured an attempt to revive Antman amongst others and it’s clear that this was used to try the waters so to speak.

The first nine issues of Marvel Two-in-One were written by Steve Gerber, picking up one loose thread from his Man-Thing stories: Wundarr, the Superman analog with the brain of a two year old turns up again and Thing becomes his uncle Benji, though he isn’t too pleased about it. Gerber also has teamups with some of his other characters: first the Guardians of the Galaxy, then Doc Strange and the Valkyrie from The Defenders. After Gerber left, Bill Mantlo took over the writing duties, with some fill-ins from people like Chris Claremont, Roger Slifer and Roy Thomas, the latter doing a crossover with his WWII teams Invaders and Liberty Legion. None of the writing, not even Gerber’s is particularly great, with most of the stories being simple “Heroes meet, misunderstand each other, spar a bit, then tackle the real villain together”. The real interest lies squarely with the featured heroes and villains.

Those featured here are a nice mixture of the well known and the obscure. Apart from the ones mentioned above, there’s Thor, Iron Man, Daredevil, Captain America and the Fantastic Four, but also Tigra, Scarecrow, the Golem, the Son of Satan and Morbius to name just a few of the more obscure. For some of these teamups you quickly suspect that they’re mostly done to close up some dangling plotlines from their own just cancelled series. Scarecrow is one of those, a horror hero that had had two previous appearances and had been intended for his own series, which never got off the ground; Marvel Two-in-One #18 concludes his story. As to the villains featured, few are that interesting: also rans like Miracle Man or the Puppet Master or the Basilik, as well as some new ones cooked up especially for the series like Sword of Judgement.

The art for the most part is not … the best … Marvel featured in that period. It’s mostly uninspiring but dependable artists like Herb Trimpe, Bob Brown, Ron Wilson and Sal Buscema, who are all capable of better work than is on display here. As is Gil Kane, normally a welcome sight in a volume like this, but his work in issue one and two is no more than adequate. The art does fit the stories, that’s the best you can say of it.

Marvel Two-in-One would get better much later on, especially when Mark Gruenwald was writing it and George Perez handled the art, but that’s a long way away yet from this volume. It is the sort of comics I grew up with, but for those who didn’t, you’re not missing that much here.

Fifty Essentials in Fifty Days 03: Marvel Team-up v1

cover of Essential Marvel Teamup vol 1


Essential Marvel Team-Up Vol. 1
Gerry Conway, Len Wein, Gil Kane, Ross Andru, Sal Buscema and friends
Reprints: Marvel Team-up #1-24 (March 1972 — August 1974)
Get this if: you’re in for some Bronze Age nostalgia — Three stars

Essential Marvel Team-Up Vol 1 is the quintessential Marvel Bronze Age collection. If you want to know what a run of the mill Marvel series was like in the seventies, this is the one for you. It took me right back, it did. Not that I’m that old that I’ve read these stories when they first came out, but I did read a lot of them in Dutch translation, when they were published here a decade and a half later or so…

Though it may be heard to imagine now, I remember Christopher Priest mentioning once in an Usenet thread that the very idea of Marvel Team-Up was controversial at the time it first came out. Spider-Man was supposed to be a loner after all, somebody looked at with suspicion by most other heroes. Just look at any Silver Age crossover to see how standoffish they all were to him. If you then create a title that has him palling around with one hero after another it changes Spider-Man’s character. He can’t be mysterious and slightly creepy if he starts welcoming every new hero to the Marvel Universe…

For me that’s one of the greatest differences between Silver Age and Bronze Age Marvel, that degree of interaction between various characters. In the Silver Age, despite crossovers and guest stars titles followed their own path and you could never confuse a Fantastic Four for the Avengers; in the Bronze Age it all started to mesh together. The soap opera takes over and knits the universe together. Since that’s the Marvel I grew up with, it’s also the Marvel I like the best, midway between the Silver Age and the crossovers excesses of the eighties and nineties.

The writers in this volume are Gerry Conway on #1-12, followed by Len Wein on #13-24, with art mostly by Gil Kane but also featuring Ross Andru on early issues and Sal Buscema and Jim Mooney later on. It’s all inked in the dependable Marvel House Style, but both Kane and Buscema are immediately recognisable. On the whole I found the Wein issues to be slightly better than the Conway ones, even if Conway was more ambitious, having several multi-issues storylines going on.

Most of the stories are fairly simple: Spidey (or the Human Torch in one issue) is going his merry way and runs into the guest star du jour, either helping him fight some mooks or more often getting into a fight with them for some contrieved reason or other. Once any misunderstandings are cleared up, the villain of the story reveals themselves, manages to defeat Spidey and co so that the plot can continue, explains their plan to conquer the world|rob the bank|kill all superheroes before being stopped at the last moment. There’s little characterisation other than in references to what’s been going on in Spider-Man’s own title or subplot in these early issues. It’s heroes meet, fight each other, patch up their differences, get defeated by the real villain, escape their death trap and stop the villain reaching his or her goal. It’s all done professionally, but no great art.

Fun though. And the art, especially by Kane, makes up for a lot of deficiencies in the stories.