Hello Mary Sue, goodbye heart

Rhiannon at Feminist Fiction makes an interesting and important point about the idea of the Mary Sue:

And even though I hear the term “Mary Sue” all the time, I don’t think I’ve ever seen or read about a female James Bond, or a female Indiana Jones, or a female Bruce Wayne. At least not in adult fiction. The idea is almost inconceivable, because female characters are already despised and dismissed for far more realistic flaws, like being too well-liked, too successful or too favored by the narrative. So the Doctor in Doctor Who swans around saving the universe and being loved by everyone he meets, but Rose Tyler is a Mary Sue because the Doctor falls in love with her. No medieval knight is called a Marty Stu, but Alanna in Tamora Pierce’s Tortall series is dismissed because she fights gender conventions to become one. Harry Potter is the youngest seeker in 100 years, not to mention the Chosen One, but Ginny Weasley is a Sue because she’s also talented at Quidditch, has a talent for a particular hex and eventually married her childhood crush. Any time a female character becomes important in the narrative, or loved by an idolized male character, or seems to lack humility and sweetness, someone will disparage her as a Mary Sue. And it creates a painful mixed message about the kind of female characters the world wants to see. They can’t be weak and silly and unimportant, but they can’t be too strong, too important, too appealing as role models and heroes to female viewers. They must remain in a safe, unthreatening middle ground.

The Mary Sue is an idea invented in Star Trek fan fiction circles, sometime in the late sixties/early seventies. This was arguably the first media based fandom, the first fandom to be dominated by women and the first in which fan fiction, stories written by fans based on the show, were a huge and important part of that fandom. It’s where slash was invented, the ancestor of all fan fiction fandoms. In that context, the Mary Sue was invented as the name for the new, somewhat too perfect ensign that joins the Enterprise, wins the hearts of both Kirk and Spock, can beat the latter in logic puzzles and the former in bravery, knows more about medicine than Bones, more of engines than Scotty, is loved and adored by everyone, but often dies tragically and above all is a standin for the author.

As with many critical terms divorced from their original context, its meaning has slipped to the point where, as Rhiannon notes, it can be used as a slur against any female character somebody dislikes for being too good, when the same perfection would go unnoticed in a male character.

Male characters can be Mary Sues as well of course; one could argue James Bond was one for Ian Fleming in the same way Harriet Vane was for Dorothy Sayers: an obvious author standin. In Fleming’s case, to live the life of adventure he himself wanted, in Sayers case because she had fallen in love with her own creation, Lord Peter Wimsey. Sometimes these are called Marty Stu rather than Mary Sue, but that is a much rarer term. As seen from both of these examples, a Mary Sue is not necessarily a bad character, but it is the sort of character used more by bad writers…

What Rhiannon sees, that difference in how male and female characters are often judged, where it’s much more acceptable for a male character to be a (male) wish fulfilment fantasy than it is for a woman to be a (female) wish fulfilment fantasy, is important. But perhaps we shouldn’t blame it on the poor old Mary Sue, who really is pretty harmless.

Hate localisation. Hate IP based geolocation. Hate Hate Hate.

Google has long been localising its various websites and services, which I find incredibly annoying: if I want to read Dutch news I’ll ask for and I don’t want my search results tailored to where I am. Now as you know, Google bought Blogger a while back and has now localised blogspot as well and now every time I want to Alicublog, I’m directed to http://alicublog.blogspot.nl/ rather than http://alicublog.blogspot.com/. Suspicious minds have said that Google has introduced this to be able to selectively close down access to controversial/”illegal” blogs while keeping this censorship invisible outside the target country. For the moment it certainly doesn’t possible, other than using a VPN connection to the US or by masking my IP address in some other way, to get round this autoswitching.

And that has fucked up the commenting systems of quite a few blogs I follow, as the Echo system they depend on is not smart enough to understand foo.blogspot.com is the same as foo.blogspot.nl. So I can’t read the comments at Alicublog, I can post comments at the *.nl version, but nobody will every read them…

Fuckers.

What they did to Tomb Raider

Remember 1996? I do. At the time I was still pretending to work on my degree, but to be honest a lot of time in the computer rooms at the Vrije Universiteit was spent reading Usenet and playing games. And 1996 was a hell of a year for games: first we got Duke Nukem 3D, which whole computerlabs played with gusto, then a little later we had Quake, which really was the shit. Many a Thursday night was spent deathmatching to about 10:30, then quickly moving on to the local student pub to be there just before the end of happy hour, get thirty beers and spent the rest of the night drinking them…

Inbetween those two blockbusters there was another little noticed game, which you may have hear of, something called Tomb Raider. I remember getting the demo off an English game magazine, together with the Quake demo and wasting a weekend alternatively playing those. For me it was a pleasant distraction inbetween Duke nukem and Quake, but nothing more.

Sandra though loved Tomb Raider: she had the whole series, both on pc and later on PS2, every once so often replaying her favourites. I never have much patience for puzzle games and anything where you have to carefully guide your character past a series of traps; I’d rather point and shoot, but Sandra was good, very good even. She liked that sort of game anyway, but the fact that Tomb Raider had a female protagonist, who bigboobed as she was was also competent, no-nonsense and never in need of a man to rescue her, was a large part of its appeal.

So she’d be incredibly disappointed by what the developers have in store for the latest installment:

“When people play Lara, they don’t really project themselves into the character,” Rosenberg told me at E3 last week when I asked if it was difficult to develop for a female protagonist.

“They’re more like ‘I want to protect her.’ There’s this sort of dynamic of ‘I’m going to this adventure with her and trying to protect her.'”

[…]

“The ability to see her as a human is even more enticing to me than the more sexualized version of yesteryear,” he said. “She literally goes from zero to hero… we’re sort of building her up and just when she gets confident, we break her down again.”

In the new Tomb Raider, Lara Croft will suffer. Her best friend will be kidnapped. She’ll get taken prisoner by island scavengers. And then, Rosenberg says, those scavengers will try to rape her.

“She is literally turned into a cornered animal,” Rosenberg said. “It’s a huge step in her evolution: she’s forced to either fight back or die.”

So they’re doing an origin story for Lara Croft (again) where they’ve made her deliberately younger, less competent and more vulnerable because because there’s no way boys would play a game with a female protagonist otherwise and it’s not that girls play Tomb Raider and the success of the original series with both male and female gamers, neither of which group had any problems indentifying with Lara, be damned. It’s typical moronic executive thinking, imported from Hollywood, where a supposed core demographic is pandered too while everything that made the game a success in the first place is leached out.

To use an attempted rape as motivation is just the rancid cherry on this turd cake. It’s insulting, it’s insensitive and it’s one more tool to undermine positive female rolemodels. Male heroes can go on adventures just because, female heroes need to be raped first. (And when male heroes do need a dark secret hidden in their past to spur them on, stuff their girlfriend in a fridge.) Hey, but at least her boobs are less big now!

Truth is, Tomb Raider doesn’t need an origin story, it just needs to be Lara Croft raiding tombs, preferably in interesting parts of the world filled with clever traps and nicely detailed wildlife for her to kill; having a plot is optional. Make the gameplay good, the settings lush and the puzzles hard but not impossible and people will buy it; that’s all.

Silicon snake oil

Two prime examples, courtesy of two of the best communities on the web. First, through Unfogged, some wannabe Steve Jobs douchecopter explains how the Ipad means we all need to be excellent at our work or be unemployed forever:

And if you’re good at what you do, then I suggest making a plan to be excellent — or quitting and joining the 99% at Occupy Wall Street.

I think the polarization of wealth is as much about the “age of excellence and the end of good” as it is about the criminal Wall Street gambling d-bags who rape and pillage our economy with every trade they can. Certainly the financial crimes of Wall Street did damage, but what damage does putting out average products do to our economy?

It’s just the usual twaddle on how we all need to adopt to the increasing demands of the modern workplace yadda yadda, dressed up in New Shiney Apple snake oil, written by somebody who hasn’t done a day of honest work in his life.

Then at MeFi, another jerkfacewanting to do away with computer science departments at university because they’re not quite vocational training courses, demonstrating he has no clue about what universities actually do:

One good example is cited in an awesome book on educational reform called Crisis on Campus by Columbia professor Mark Taylor: one of the most pressing problems that humanity has today is obtaining clean drinking water. Yet no university has a Department of Water. Why is this? Because campuses are an endless successions of zero-sum games: the formation of a new department necessarily means that resources must be taken away from existing departments, so existing departments viciously defend the status quo, even when that doesn’t align with reality. Computer science education has not been in alignment with reality in a long, long time.

This is just hopelessly clueless about how universities work and like the earlier example, this guy too is obsessed by being the best, by seeking simplistic, business driven solutions to complicated problems. It’s a handicap in the geek mindset, something these silicon snake oil salesmen make good use off.